Trey Chatham, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a brown handlebar mustache and slicked back brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: While he acts the brute, he is far gentler than he would appear. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Sold as a small child to a necromancer, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Bonds: Family, Mentor, Adventurer. Occupation: Priest
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Patrick Halsey, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright blue suits and hats. He has a slight overbite and is overall scrawny. His blonde hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He is happy with his job as a Soapmaker. He turns his eye from what people do, preferring to live and let live. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born a particularly ugly child, much to the horror of his parents. Patrick was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Patrick decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's since become an addict/alcoholic.
Motivation: A deep hatred of dire rats; and balancing his hectic life and new soapmaker responsibilities is difficult
Flaws: Ugly, Addict. Bonds: Job, Criminal record, Enemies. Occupation: Soapmaker
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Gnoll, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Breastplate. 1 Half-Plate. 1 Buckler.
John Clifford, Male Human [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple violet line shooting up and back down, and he perpetually has his club ready. He has a small bristly mustache and wavy red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is skeptical of what others tell him and is slow to trust.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. John was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Terse, Shy. Bonds: Military. Occupation: Brewer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Everard Crawford, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and usually wears his brown robe and has his halberd always slung over his shoulder. His skin is also unnaturally pale. He wears his hair in dreadlocks. His amber eyes peer out from beneath his top brown hat.
Personality: Everard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born blind and as such lacked many opportunities for work. He has had some formal poetry training, and achieved minor success. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job
Ideals: Disciplined, Justice, Artistic. Flaws: Ugly, Disease. Occupation: Carter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 400 gp.
Bernard Hartford, Male Human [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple brown line shooting up and back down, and carries ceremonial daggers. He has a brown handlebar mustache and slicked back brown hair. His face is covered beneath a completely black helmet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new guard responsibilities is difficult
Ideals: Fighting, Philantrophist, Joker. Bonds: Military. Occupation: Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 13 (+1) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Gnoll, Aquan, Giant
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
