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Advanced [show]


Geoffrey Leighton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is short and black. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He receives visions of the future at random moments

History: The child of western immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. He has worked as a Brewer like his father before him.

Motivation: He is content; and wants to open a new tavern

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Immigrant. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Geoffrey Leighton, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 9 (-1)6 (-2)
Skills Nature +3, Performance +0
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Eye agate (14 gp). Lapis lazuli (14 gp). Silver pearl (110 gp).


Social Check DCs


Aldous Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. His chestnut hair is cut short with large spiked bangs in the front. His amber eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a white middle class family as the only child. Cursed with unlife at a very young age, Aldous has worked very hard to control his curse. He has achieved small success as a Stableman.

Motivation: Sabotage a competitor; and he seems to be bored by most things

Ideals: Logical. Flaws: Mundane, Disease. Bonds: Job. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Aldous Trowbridge, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Tim Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered morningstar and tarnished shortbow as well. His white hair is unkempt and raggedy. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with a lost civilization.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Sculptor

Voice: Pronounces O like U

Attributes [hide]

Tim Melancon, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 11 (+0)11 (+0)
Skills Deception +2, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Tim Sharps, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He is very pretty but has cold, dead eyes.

Personality: Overbrimming with self-confidence, Tim isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not trust anyone and sleeps with one eye open.

History: He served in the navy to pay for his family's outstanding loans. Over the years he perfected his riding and shooting skills. He hasn't been sleeping well lately.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Insomniac. Bonds: Attractive, Military, Nature. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Tim Sharps, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)15 (+2) 10 (+0)9 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Rolf Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. His long auburn hair reaches down to his waist. He has gleaming, smiling green eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Assassin, who enjoyed hunting, Rolf was taken on many hunting expeditions. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Nature, Adventurer. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Rolf Gracey, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)5 (-3) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Stealth -1
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged -1 / 1d8-3, Grapple -3

Possessions: 10 pp.


Social Check DCs

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