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NPC Generator

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Advanced [show]


Godfrey Hayden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears just a black suit. His chestnut hair is cut short. This hazel eyed westerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Joker, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Godfrey Hayden, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp.


Social Check DCs


Randal Yardley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is kept up in a ponytail inside a deerstalker hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He is able to make almost anything out of random pieces of junk.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Immigrant, Family. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Randal Yardley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)9 (-1) 16 (+3)9 (-1)
Skills Medicine +5, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


William Alston, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. His red hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and money/treasure

Ideals: Gifted, Optimist. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

William Alston, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 10 (+0)15 (+2)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp. Hematite (4 gp). Lapis lazuli (4 gp).


Social Check DCs


Percival Easton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in yellow turtlenecks beneath a green coat with white slacks. He has dyed his greying silver hair a little too much giving a sharp silver color. His blue eyes dart from person to person.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he uses money and sex appeal to get what he needs

Flaws: Shy. Bonds: Attractive, Job, Rich, Debt. Occupation: Baker

Voice: Relaxed voice

Attributes [hide]

Percival Easton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)17 (+3) 7 (-2)14 (+2)
Skills Religion +5, Sleight of Hand +0
Senses Passive Perception 8
Languages Common, Auran, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp. 1 Masterwork manacles.


Social Check DCs


John Brixton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he usually wears his green robe and has his dagger always slung over his shoulder. His black hair is long and unkept. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. In his 11th year, his parents were killed by a goblins raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

John Brixton, Male Human Fighter 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 14 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 6 (-2)15 (+2) 12 (+1)14 (+2)
Skills Athletics +2, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +5

Possessions: 4000 sp.


Social Check DCs

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