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Advanced [show]


Shane Compton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His skin is fair and his fingers are delicate and long. With a patchy white beard and wild white hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He would rather hide behind his crafts than deal with other people.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 12th year, his parents were killed by a drow raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and revenge

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Attractive, Military, Enemies. Occupation: Barrister

Voice: Speaks with squeezed throat

Attributes [hide]

Shane Compton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)12 (+1) 11 (+0)7 (-2)
Skills Performance +0, Stealth +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Hugh Norton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in a clean tan cloak covering his clean studded leather. He has blonde hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He can speak with the recently deceased. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Hugh has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Soapmaker

Voice: Soft and mumbly

Attributes [hide]

Hugh Norton, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Miles Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy white suit. His red hair is kept up in a ponytail inside a Stetson hat. His face is covered beneath a completely black helmet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Merchant mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Passionate, Fighting. Flaws: Disease. Bonds: Attractive, Military. Occupation: Mason

Voice: High pitched and raspy

Attributes [hide]

Miles Wilberforce, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)10 (+0) 15 (+2)10 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 33000 sp. Freshwater pearl (9 gp). Citrine (70 gp). Deep blue spinel (900 gp). 1 Minor magic item.


Social Check DCs


Kody Wade, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a blue broad hat and blue clothes. His skin is also unnaturally pale. His hair is short and silver. His green eyes dart from person to person.

Personality: He dislikes all the random violence that takes place in the north. He is a logical person and will generally grow upset if things defy logic and science.

History: Kody hails from a village terrorized by giants. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and he wants to meet his childhood hero

Ideals: Pacifist, Logical. Flaws: Ugly. Bonds: Enemies, Adventurer, Family. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Kody Wade, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)11 (+0) 10 (+0)9 (-1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Richard Altham, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears baggy violet pantaloons and a blue scarf. He has a hunchback. He has moderate length black hair. This violet eyed southerner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Richard was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: Regain custody of his son.

Flaws: Ugly, Shy, Antagonistic. Bonds: Family, Mentor. Occupation: Cartwright

Voice: French accent

Attributes [hide]

Richard Altham, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: Just what you see.


Social Check DCs

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