Patrick Rutland, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he very much looks the part of a Banker. His chestnut hair is slicked back into a classic pompadour. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a font of random trivia from the lore and stories he has discovered
History: He was born a particularly ugly child, much to the horror of his parents. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Banker.
Motivation: To reunite with his old friends; and he is unsatisfied with his job
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Banker
Voice: Australian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp. 1 Silk rope. 1 Bullseye lantern. 1 Climber’s kit.
Patrick Marlowe, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. His hair is red and very short. His green eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is skeptical of what others tell him and is slow to trust.
History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Cartwright, but he was a colossal failure. He's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: He doesn't get along with people that don't share his tastes; and expand his business
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Barber
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: Blue star sapphire (1000 gp). Deep green spinel (100 gp). Red-brown spinel (100 gp). 1 Bullseye lantern. 1 Masterwork Musical instrument.
Charles Bradford, Male Human [Permalink]
Personal [hide]
Description: He wears a black top hat and black clothes. He has a long red beard with little hanging trinkets. He has violet eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Charles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Charles hails from a village terrorized by gnolls. When Charles reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and wants a kiss
Ideals: Joker. Bonds: Military, Enemies, Adventurer, Has a crush. Occupation: Mercenary
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: Golden pearl (50 gp). 1 Minor magic item.
Hugh Kent, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He usually wears his blue robe and has his longbow always slung over his shoulder. His whole body is exceptionally muscular. He wears his red hair up in a very large beehive style do. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in the east to a Mason, Hugh learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Mason. He's also a talented Guard, but doesn't like to broadcast it.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac
Flaws: Depressed. Bonds: Immigrant, Rich, Job, Criminal record. Occupation: Mason
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Onyx (20 gp). Red spinel (80 gp). Eye agate (4 gp). 1 Buckler. 1 Half-Plate. 1 Half-Plate.
Richard Ryley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His hair is black and very short. His face is scarred and worn.
Personality: Richard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Body Guard mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A strong sense of loyalty to Human people; and several ex partners dislike his way of doing things and want revenge
Ideals: Disciplined. Flaws: Ugly, Racist, Disease. Occupation: Detective
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 6 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!