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Advanced [show]


Hubert Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple grey robe with yellow stripes complete with hood. His golden hair is braided into rings. His green eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: When he was but 8 years old his parents immigrated from the south. His childhood dream was to be a Crown-heir, but he was a colossal failure. He now mingles about in high society.

Motivation: To find somewhere to settle down; and sabotage a competitor

Ideals: Philantrophist. Flaws: Mundane. Bonds: Rich, Immigrant, Job. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Hubert Mitchell, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)7 (-2) 12 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 14000 sp.


Social Check DCs


Roger Digby, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He is skeptical of what others tell him and is slow to trust.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Shy. Bonds: Job, Military, Rich. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Roger Digby, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 16 (+3)17 (+3)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Balimaar Marlowe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears skinny pants and wears a tan and blue robe with the hood down. He has a long chestnut beard with little hanging trinkets. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and sabotage a competitor

Ideals: Optimist, Fighting. Bonds: Criminal record, Rich, Job. Occupation: Map Maker

Voice: Whispers

Attributes [hide]

Balimaar Marlowe, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 11 (+0)17 (+3)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gomory Presley, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this eastern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.

History: He was born at the edge of vast forest. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Family, Adventurer, Nature. Occupation: Soapmaker

Voice: Pirate accent

Attributes [hide]

Gomory Presley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)10 (+0) 15 (+2)14 (+2)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 9000 cp. White pearl (120 gp). Rose (40 gp).


Social Check DCs


John Cooper, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a black handlebar mustache and slicked back black hair. He has several tiny ruby earrings on each ear.

Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. The war was a terrible time for him, and John does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born into a rich family. When John reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Insane, Depressed. Bonds: Rich, Military. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

John Cooper, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)4 (-3) 15 (+2)14 (+2) 17 (+3)13 (+1)
Skills Acrobatics -1, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnoll, Auran
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple +3

Possessions: 19000 cp.


Social Check DCs

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