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NPC Generator

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Advanced [show]


Alexandre Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with brown pants. He keeps his long golden hair kept up in a rat tail. This hazel eyed easterner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is skeptical of what others tell him and is slow to trust.

History: The child of eastern immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic, Shy. Bonds: Immigrant, Adventurer, Rich. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Alexandre Brownrigg, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)9 (-1) 16 (+3)9 (-1)
Skills Intimidation +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Theobald Hartford, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears rags and sports a simple walking cane. He is an epitome of beauty. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was always very intelligent and has formed a secret society of specialists.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, Secretive. Bonds: Poor, Attractive, Religious. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Theobald Hartford, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Clerebold Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tattered old clothes. He wears a feathered hat to hide his balding. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.

History: He was born in a small island village. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He got away from his former life and has fallen to alcoholism.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Addict. Bonds: Religious, Nature, Immigrant. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Clerebold Clapham, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)9 (-1) 8 (-1)12 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Adelard Gresham, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He is portly but not overly obese. He has shaved his head bald. This amber eyed southerner is not easily forgotten.

Personality: He is extraordinarily eccentric. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Dyer mother left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and to end his boredom

Flaws: Insane, Antagonistic, Disease, Mundane. Bonds: Enemies. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Adelard Gresham, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)10 (+0) 10 (+0)7 (-2)
Skills Arcana +2, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Alex Garfield, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of quarterstaffs on his belt, each one with a emerald on the hilt. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: The child of western immigrants he idolized his father. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his brother; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Family, Immigrant, Slave. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Alex Garfield, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)9 (-1) 7 (-2)17 (+3)
Skills Athletics +3, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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