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NPC Generator

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Advanced [show]


Rolf Hale, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Tanner uniform. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When he was but 6 years old his parents immigrated from the west. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Tanner for hire.

Motivation: To be a Fortune-teller again.

Ideals: Gifted. Flaws: Shy. Bonds: Job, Immigrant, Rich. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Rolf Hale, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Nicholas Blyth, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tan coat over a white low-cut shirt, and a deerstalker hat upon his head. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are brown.

Personality: Prone to second guessing himself, he comes off as nervous. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: To find somewhere to settle down.

Flaws: Shy, Hedonist, Mundane. Bonds: Poor. Occupation: Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Nicholas Blyth, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 8 (-1)10 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Trey Kelsey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man sports tan clothing, slightly heavier than average wear, and a wedding ring on his left hand. He wears his red hair down. He has several tiny ruby earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Trey was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Trey's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: In love, Rich. Occupation: Cook

Voice: pre-pubescent

Attributes [hide]

Trey Kelsey, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills History +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Balimaar Enfield, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a tan suit, brown shirt, and blue tie. His chestnut hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is harsh and unforgiving.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and he's repulsed by the pc

Ideals: Passionate, Artistic, Entrepeneur. Flaws: Antagonistic. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

Balimaar Enfield, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 5 (-3)8 (-1)
Skills Stealth +3, Survival -1
Senses Passive Perception 7
Languages Common, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Diggory Wallace, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears black leather gloves, a black jacket, and tight pants. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Diggory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Diggory decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Diggory and his spouse have recently divorced.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Impeccable. Flaws: Addict, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Banker

Voice: Boston accent

Attributes [hide]

Diggory Wallace, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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