Gunter Adley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, and carries shortbows. His red hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes have a joyful gleam in them most of the time.
Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Gunter was born in the west. At a young age he loved to build and create. Gunter was born on a far western forest where he grew up under the tutelage of his father, an expert Mortician. He has never given up on his poetry dream.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting, Artistic, Persistence. Bonds: Attractive, Adventurer, Immigrant. Occupation: Mortician
Voice: Raspy
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
Manfred Budd, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears dark leathers with embroidery. His hair is short and white. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the south to a Brewer, Manfred learned a great deal about his mother's area of expertise. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 7 years.
Motivation: He is unsatisfied with his job; and regain custody of his son
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Family, Job. Occupation: Brewer
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Goblin, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: Rhodochrosite (14 gp). 1 Minor magic item.
Don Weston, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather, and carries monstrous two handed axes. His hair is short and brown. He has violet eyes and a brown hat with a grey feather.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 9 years.
Motivation: Balancing his hectic life and new Laborer responsibilities is difficult.
Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Family, Job. Occupation: Laborer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. 1 Simple lock. 1 Masterwork Artisan’s tools.
Anthony Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He sports grey clothing, slightly heavier than average wear. His auburn hair is styled in orderly dreadlocks. He wears an eyepatch.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. In his 13th year, his parents were killed by a giants raid, leaving Anthony alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Shy. Bonds: Enemies, Rich. Occupation: Spice Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 400 gp.
Richard Trowbridge, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears grey leather gloves, a grey jacket, and tight pants. His skin is also unnaturally pale. With bright golden hair and a scraggly beard. He wears an eyepatch.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Animals are drawn to him, and he is able to talk to them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Richard has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Armorer
Voice: American accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 40 pp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Solid gold idol (1100 gp). 1 Minor magic item.
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