Percival Wesley, Male Human [Permalink]
Personal [hide]
Description: A 6'2" eastern man, he wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His blonde hair and beard is wavy and long. He wears crescent spectacles with a black brim.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. A few years later when the south was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Disease, Fearful. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Body Guard
Voice: German accent
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 800 sp.
Gilbert Tatum, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk
Ideals: Opinionated, Artistic. Flaws: Insane. Bonds: Adventurer, Poor. Occupation: Servant
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 15 (+2) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Orc, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 100 gp.
Cory England, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his greataxe ready. His hair is white, silky, and of moderate length. His eyes are likewise blue.
Personality: He has always had a great fascination with Human culture. He is afraid of women and trembles around them
History: Born to a pair of adventurers, Cory grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting. Flaws: Racist, Shy. Bonds: Attractive, Adventurer. Occupation: Herbalist
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 7 (-2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Solid gold idol (600 gp). 1 Buckler.
Frederick Norton, Male Human [Permalink]
Personal [hide]
Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. His head has been shaved. His hazel unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He would rather hide behind his crafts than deal with other people.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Cursed with lycanthropy at a very young age, Frederick has worked very hard to control his curse. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Ideals: Artistic. Flaws: Ugly, Disease, Shy. Bonds: Family. Occupation: Gardener
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 37000 sp. Red spinel (120 gp). 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Half-Plate.
Rolf Prescott, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He sports a long silver beard, and similarly colored long hair. He wears crescent spectacles with a black brim.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He now travels the world, in search of power and loot.
Motivation: Expand his business; and to reunite with his old friends
Ideals: Disciplined. Bonds: Attractive, Adventurer, Religious, Job. Occupation: Gardener
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 32000 sp. 1 Small steel mirror. 1 Crowbar. 1 Masterwork Thieves’ tools.
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Their contribution stands as a beacon of hope for all adventurers!
