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NPC Generator

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Advanced [show]


Aldous Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. His Stetson hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He acts crazy and hedonistic. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Aldous took refuge in the large cave and found the beat up greataxe and armor he uses now. He hasn't been sleeping well lately.

Motivation: He has a crush on the local Spice Merchant; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Hedonist, Insomniac. Bonds: Nature, Has a crush. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Aldous Cromwell, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 10 (+0)10 (+0)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Diggory Cooper, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. He has white hair. His eyes are brown and catlike.

Personality: Diggory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Immigrant, Poor. Occupation: Architect

Voice: Hollow voice

Attributes [hide]

Diggory Cooper, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)15 (+2) 16 (+3)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Druidic, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hugh Clayden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears baggy blue pantaloons and a white scarf. His red hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is mildly Human supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Hugh was left his father's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Fighting. Flaws: Ugly, Racist, Impulsive. Bonds: Military. Occupation: Merchant

Voice: Nasally tone

Attributes [hide]

Hugh Clayden, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)15 (+2) 6 (-2)14 (+2)
Skills Athletics +6, Stealth +3
Senses Passive Perception 8
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Fiery yellow corundum (700 gp). Banded agate (9 gp).


Social Check DCs


Reynard Moreno, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a black coat over a tan low-cut shirt, and a small hat upon his head, he is not a threatening figure. He keeps his chestnut hair in a flapper bob. His thin eyebrows rest above his beady brown eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the north to a Interpreter, Reynard learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Reynard Moreno, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Gerald Atherton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is renowned for his bright grey suits and hats. His brown hair is long and unkept. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Ugly, Insane, Shy. Bonds: Poor, Criminal record. Occupation: Body Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Gerald Atherton, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)7 (-2) 10 (+0)10 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30000 sp. 1 Masterwork Common Melee.


Social Check DCs

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