Thomas Snowdon, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of death around his neck, and a shortspear on his belt. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His eyes, though not visible through his cowl, are hazel.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better trade route.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Fighting, Athletic, Gifted, Artistic. Bonds: Adventurer. Occupation: Miller
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Orc, Goblin, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 12000 cp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Roland Thornton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey clothing when he does not wear armor. He is portly but not overly obese. He has red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He also is a firm believer in the manly ideal.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted arcane powers by his dying brother.
Motivation: To protect his home; and to prove his worth to the world
Ideals: Justice, Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Guardian. Occupation: Server
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
Possessions: 500 sp. Blue quartz (7 gp). Black pearl (600 gp). Amber (110 gp).
Lewis Presley, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'2" and is well dressed, but even with his fine clothing he looks run-down. His right hand appears badly burned and disfigured. He wears a broad hat to cover his moderate length brown hair. His eyes are likewise blue. His teeth are white and perfect.
Personality: He has always had a great fascination with Human culture. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to loving parents in a slum to the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well; and regain custody of his daughter
Flaws: Racist. Bonds: Attractive, Family, Poor. Occupation: Ploughman
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Hematite (16 gp). Amethyst (160 gp). Hematite (16 gp). 1 Minor magic item.
Randal Dayton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. He keeps his white hair in a pixie cut. His eyes, though not visible through his cowl, are violet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Mayor.
Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality
Ideals: Artistic. Flaws: Lazy. Bonds: Attractive, Job, Adventurer. Occupation: Mayor
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 2000 sp. Moss agate (16 gp). Moonstone (50 gp). Emerald (400 gp).
Adelard Dayton, Male Human [Permalink]
Personal [hide]
Description: He wears just a black suit. He carries with him a set of glaives on his belt, each one with a aquamarine on the hilt. He has shaved his head bald. His fierce amber eyes like to dwell on things.
Personality: He likes to make people angry or surprised. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Adelard and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Justice. Flaws: Antagonistic, Insane. Bonds: Military. Occupation: Glassblower
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Celestial, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
