Odo Holton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great joy in being the best Mortician in town.
History: Odo was raised in a hard working conservative environment. Odo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Mortician.
Motivation: Wants to have a good time and be beloved; and to be a sculptor again
Ideals: Fighting, Athletic, Optimist. Bonds: Attractive, Job, Nature. Occupation: Mortician
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Balimaar Wade, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His white hair is drawn into a tight pony tail with a clover scrunchie. He has a tattooed face.
Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with music.
History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Insane. Bonds: Adventurer, Rich, Enemies. Occupation: Tanner
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 300 gp.
Jocelyn Morton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a robe, a symbol of strength around his neck, and a club on his belt. He has a hunchback. He has black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Energy wise he seems alert and responsive.
History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break
Ideals: Fighting, Passionate, Professionalism. Flaws: Ugly. Bonds: Military. Occupation: Sellsword
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. Old masterpiece painting (1000 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (400 gp). 1 Minor magic item.
Roger Tyndall, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft yellow waves gently in the breeze. He has no hair. His face is covered beneath a completely black helmet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: To be a Locksmith again; and wants to open a new tavern
Flaws: Ugly, Forgetful, Disease. Bonds: Rich, Job. Occupation: Bounty Hunter
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 3 (-4) | 13 (+1) |
Senses Passive Perception 6
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Lance Alston, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. With a patchy silver beard and wild silver hair. His ears are large.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in a small island village. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Religious. Occupation: Engraver
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 11 (+0) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 3000 sp.
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