John Thorpe, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he sports blue clothing, slightly heavier than average wear. His hair is cut close to his head. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Disciplined, Logical. Flaws: Forgetful, Antagonistic. Bonds: Attractive. Occupation: Performer
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Bertram Langdon, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'0" and is renowned for his bright grey suits and hats. His auburn hair is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: Calm and collected, he is a well trained Bowyer. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He got into the Bowyer business at a young age. His mother was a soldier and died while he was still young. Bertram was left his mother's suit of armor and trained in its use and care. He was always very intelligent and has formed a secret society of specialists.
Motivation: Wishes to resurrect an old love; and many gnolls want him driven away
Flaws: Secretive. Bonds: Attractive, Job, Enemies, Military, In love. Occupation: Bowyer
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. Deep blue spinel (400 gp).
Miles Wentworth, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He wears light armors faded through time and improper care. His silver hair is thinning but still full. His ears are large.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He would rather hide behind his crafts than deal with other people.
History: When he was but 3 years old his parents immigrated from the east. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle; and obtaining odd cultural human artifacts is his passion
Ideals: Artistic. Flaws: Ugly, Depressed, Shy. Occupation: Glassblower
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 14 (+2) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 400 gp.
Ernest Winchester, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. He has wavy red hair. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's repulsed by the PC.
Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Attractive, Mentor. Occupation: Brewer
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp.
Drogo Oakes, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail, and he perpetually has his dagger ready. His long blonde hair reaches down to his waist. He has a dull look in his amber eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Body Guard arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Artistic. Bonds: Adventurer, Family, Rich. Occupation: Body Guard
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
