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NPC Generator

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Advanced [show]


John Vance, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. His brown eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the north. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: Wants to open a new tavern; and to settle down with his crush

Flaws: Shy, Fearful. Bonds: Poor, Job, Has a crush. Occupation: Bounty Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

John Vance, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 13 (+1)5 (-3)
Skills History +4, Performance -1
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 25000 cp. Obsidian (6 gp). 1 Minor magic item.


Social Check DCs


Miles Palomarez, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue top hat and blue clothes. His white hair is lengthy. His violet eyes dart from person to person.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dilettante arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent mother

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Rich, Family. Occupation: Dilettante

Voice: Sleepy voice

Attributes [hide]

Miles Palomarez, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Trey Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.

History: He was born the only child of a wealthy merchant. Through the years after Trey was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Trey's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: To reunite with his old friends.

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Poor. Occupation: Glassblower

Voice: Jamaican accent

Attributes [hide]

Trey Sherwood, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 16 (+3)18 (+4)
Skills Medicine +5, Nature +4
Senses Passive Perception 13
Languages Common, Terran, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Raymond Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He has a hunchback. He has moderate length blonde hair. His hazel eyes peer out from beneath his deerstalker yellow hat.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Justice, Gifted, Logical. Flaws: Ugly. Bonds: Enemies. Occupation: Courier

Voice: Switch between two voices

Attributes [hide]

Raymond Birkenhead, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 cp.


Social Check DCs


Bertram Stanley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear blue tank tops with white pants. His golden hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Shepherd business at a young age. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Bertram took refuge in the large cave and found the beat up axe and armor he uses now. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: To find somewhere to settle down.

Ideals: Athletic. Flaws: Mundane, Shy. Bonds: Job, Nature. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Bertram Stanley, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)14 (+2) 7 (-2)10 (+0)
Skills Animal Handling +0, History +4
Senses Passive Perception 8
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 600 gp.


Social Check DCs

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