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Advanced [show]


Raymond Clapham, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears skinny pants and wears a black and blue robe with the hood down. His brown hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Raymond has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants nothing more than to rejoin the army

Flaws: Shy, Disease. Bonds: Attractive, Military. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Raymond Clapham, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)15 (+2) 17 (+3)10 (+0)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnoll, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Peter Conway, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He keeps his long silver hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 53. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Peter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Poor, Military. Occupation: Mason

Voice: Raspy

Attributes [hide]

Peter Conway, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Violet garnet (500 gp). Chalcedony (50 gp). Chrysoprase (50 gp).


Social Check DCs


Gomory Clare, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has dyed his greying brown hair a little too much giving a sharp brown color. His amber eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a mechanic, and taught him how to fix just about anything. He left for the north, certain he would find work there.

Motivation: He wants to get laid; and he's repulsed by the pc

Ideals: Persistence. Flaws: Impulsive, Antagonistic. Bonds: Immigrant, Has a crush. Occupation: Courier

Voice: Forgets to breathe while speaking

Attributes [hide]

Gomory Clare, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)15 (+2) 7 (-2)16 (+3)
Skills Investigation +4, Stealth +2
Senses Passive Perception 8
Languages Common, Abyssal, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Onyx (30 gp). 1 Magnifying glass. 1 Backpack.


Social Check DCs


Raymond Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large black jacket. His white hair is greasy and uncared for. His blue eyes are slightly larger than normal.

Personality: Raymond speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and many gnolls want him driven away

Ideals: Impeccable, Extrovert. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

Raymond Tatum, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 12 (+1)8 (-1)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Aldous Hampton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries shields. He has a brown handlebar mustache and slicked back brown hair. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Aldous would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Aldous reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Fighting, Philantrophist. Bonds: Attractive, Military, Rich. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Aldous Hampton, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)8 (-1) 7 (-2)12 (+1)
Skills Acrobatics +2, Athletics +6
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +6

Possessions: 100 gp. Gold and topaz bottle stopper cork (500 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item.


Social Check DCs

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