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Advanced [show]


Clerebold Richie, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a brown suit. He has a small bristly mustache and wavy chestnut hair. He has gleaming, smiling gray eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Depressed, Antagonistic. Bonds: Adventurer, Religious. Occupation: Butcher

Voice: Ums and uhs a lot

Attributes [hide]

Clerebold Richie, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)18 (+4) 9 (-1)14 (+2)
Skills Arcana +6, Persuasion +4
Senses Passive Perception 9
Languages Common, Auran, Orc, Goblin, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 17000 sp. Aquamarine (800 gp). Hematite (9 gp). Peridot (60 gp). 1 Minor magic item.


Social Check DCs


Drogo Landon, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He prefers to wear flannel. His brown hair has been sun bleached extensively. He has blue eyes and a blue hat with a brown feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in a small island village. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Joker. Flaws: Antagonistic. Bonds: Nature, Family, Rich. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Drogo Landon, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)7 (-2) 12 (+1)16 (+3)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Kyle Hornsby, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has wavy blonde hair. His eyes are likewise brown.

Personality: Aggressive, abrasive, and angry, Kyle embodies much of what other species detest in the Humans. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Mortician, who enjoyed hunting, Kyle was taken on many hunting expeditions. He has had some formal dancing training, and achieved minor success. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Adventurer, Nature. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Kyle Hornsby, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1100 sp.


Social Check DCs


Raymond Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is black, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a minor phobia of water and hates getting wet.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He hasn't been sleeping well lately.

Motivation: He is wracked by social anxiety.

Ideals: Logical. Flaws: Insomniac, Fearful, Insane. Bonds: Attractive. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Raymond Wilberforce, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)15 (+2) 13 (+1)7 (-2)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp. Deep green spinel (120 gp). 1 Silver holy symbol. 1 Masterwork Artisan’s tools. 1 Good lock.


Social Check DCs


Heward Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a blue and tan handkerchief worn on his left side. He has shaved his head bald. He has blue eyes.

Personality: He is almost excessively polite to everyone, even when angry. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Shy, Secretive. Bonds: Rich. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

Heward Tattersall, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)9 (-1) 14 (+2)12 (+1)
Skills Deception +3, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 60 pp. Azurite (15 gp).


Social Check DCs

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