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Ralf Clinton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His auburn hair and beard is wavy and long. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is mildly Human supremacist, though he does not identify as such. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in the north to a Assassin, Ralf learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Assassin.

Motivation: To be a Sellsword again; and human compassion

Flaws: Ugly, Racist. Bonds: Immigrant, Enemies, Job. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Ralf Clinton, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Everard Lester, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He acts crazy and hedonistic. The war was a terrible time for him, and Everard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Hedonist, Depressed. Bonds: Immigrant, Military, Religious. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Everard Lester, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)10 (+0) 10 (+0)16 (+3)
Skills Athletics +0, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs


Charles Shipley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a white vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. Charles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Charles decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Charles Shipley, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)17 (+3) 12 (+1)14 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 7000 cp. Pink pearl (80 gp). White pearl (80 gp). Violet garnet (500 gp). 1 Everburning torch. 3 Tanglefoot bags. 3 Holy water.


Social Check DCs


William Kensley, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the four houses of cards around his neck, and a shortspear on his belt, and sports empty pouches on his belt. He wears his silver hair down. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: William was born in the south. At a young age he loved to build and create. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

William Kensley, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)16 (+3) 15 (+2)4 (-3)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Undercommon, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp. Large well-done wool tapestry (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). 1 Silk rope. 1 Hourglass. 1 Average lock.


Social Check DCs


Don Brady, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, white, dusty cloak. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He always tries to repair and not replace. It was this mentality that drove him into the Dilettante business.

History: Gifted from a young age, Don studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Doesn't want to be a Dilettante and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Persistence, Gifted. Flaws: Insane. Bonds: Attractive, Job, Family. Occupation: Dilettante

Voice: Old thin voice

Attributes [hide]

Don Brady, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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