Alex Appleton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and is pretty ugly. His golden hair is singed and shortened. His brown eyes peer out from beneath his feathered tan hat.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Alex took refuge in the ruined castle and found the beat up halberd and armor he uses now. After a long history of fighting, Alex and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Layabout
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 16 (+3) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Undercommon, Druidic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Conrad Stanley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a grey tunic with black highlights, and long grey pants that bunch up around his shoes and is in decent physical shape. He sports a flattop hair cut. His eyes are blue and beady.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Conrad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Conrad's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.
Motivation: His religion dominates his actions; and he has money and likes to spend it
Flaws: Ugly, Impulsive, Antagonistic. Bonds: Family, Rich, Religious. Occupation: Gardener
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1900 sp. 1 Masterwork studded leather. 1 Half-Plate.
John Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He sports a flattop hair cut. His thin eyebrows rest above his beady brown eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Architect mother left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Bowyer
Voice: Timid voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Raymond Spaulding, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is greasy and uncared for. His gray eyes dart from person to person.
Personality: Overbrimming with self-confidence, Raymond isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He also hits on women, regardless of circumstances.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and he wants to get laid
Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Rich. Occupation: Animal Trainer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Draconic, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp. Smoky quartz (70 gp). Amber (140 gp). Rhodochrosite (10 gp).
Gilbert Gyula, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a font of random trivia from the lore and stories he has discovered
History: He was born in a small desert village. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.
Motivation: He has passion for adventuring and risk; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Logical, Gifted. Bonds: Nature, Adventurer. Occupation: Marshal
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 22000 sp. Aquamarine (1000 gp). Citrine (50 gp). 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
