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NPC Generator

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Advanced [show]


Rolf Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with tan highlights, and long brown pants that bunch up around his shoes. He carries a battered shield and tarnished whip as well. His hair is auburn and very short. His eyes are a pleasant gray.

Personality: He is extraordinarily eccentric. He enjoys reading and quiet.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rolf took refuge in the ruined castle and found the beat up whip and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Insane, Antagonistic. Bonds: Nature, Immigrant. Occupation: Bellfounder

Voice: Smoker's lung

Attributes [hide]

Rolf Harlow, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 11 (+0)17 (+3)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trym Tenley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black costume with the symbols of magic on his torso. His silver hair is lengthy and is close to two feet long. His eyes are brown and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small forest village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Farmer for the past few years.

Motivation: To clean up the streets; and balancing his hectic life and new farmer responsibilities is difficult

Flaws: Shy, Hedonist. Bonds: Nature, Job, Guardian. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Trym Tenley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 15 (+2)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp. Black pearl (200 gp). Freshwater pearl (9 gp). Chalcedony (20 gp).


Social Check DCs


Frederick Conway, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of a Shepherd, who enjoyed hunting, Frederick was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Shy. Bonds: Attractive, Rich, Nature, Adventurer. Occupation: Servant

Voice: Speaks with back of mouth

Attributes [hide]

Frederick Conway, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)14 (+2) 12 (+1)12 (+1)
Skills History +4, Performance +3
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Alexandre Kimberly, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. He has styled his chestnut hair well, parting it to the left. His eyes are likewise green.

Personality: Alexandre hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of western immigrants he idolized his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his writing dream.

Motivation: Money/treasure; and he is wracked by social anxiety

Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Alexandre Kimberly, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)11 (+0) 16 (+3)16 (+3)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20000 sp.


Social Check DCs


Jocelyn Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears just a white suit. He has done his best to style his red hair to look like a famous performer. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: Jocelyn was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Joker, Persistence. Bonds: Attractive, Poor, Adventurer. Occupation: Map Maker

Voice: French accent

Attributes [hide]

Jocelyn Clapham, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)16 (+3) 16 (+3)12 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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