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Advanced [show]


Simon Landon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are a pleasant blue.

Personality: A skeptical and narcissistic man, Simon's first love is himself. His second love is also himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the south to a Roofer, Simon learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and wishes to resurrect an old love

Ideals: Impeccable, Fighting. Bonds: In love, Job. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

Simon Landon, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 11000 sp.


Social Check DCs


Roland Barney, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is cut close to his head. His gray unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. As long as the job gets done he does not care how it got done.

History: He was born in the west. Cursed with vampirism at a very young age, Roland has worked very hard to control his curse. He is searching for what he claims is his rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Professionalism, Fighting. Flaws: Disease, Insane. Bonds: Immigrant, Adventurer. Occupation: Seamstress

Voice: Sighs a lot, exhausted

Attributes [hide]

Roland Barney, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 9 (-1)10 (+0)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Kyle Shelby, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized grey coat. He is muscular with a powerful set of arms. He wears his red hair up. His blue eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: From birth he was tutored by a cruel and relentless mentor. Kyle was born on a far eastern forest where he grew up under the tutelage of his father, an expert Crown-heir. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help

Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Crown-heir

Voice: Stutters

Attributes [hide]

Kyle Shelby, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Amethyst (40 gp).


Social Check DCs


Peter Clive, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and dresses in collared shirts and wears a proper scarf over his head. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their daughter. He worked as a Mason, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother; and a rival would like him out of the picture

Ideals: Artistic. Flaws: Impulsive. Bonds: Poor, Family, Criminal record. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

Peter Clive, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)13 (+1) 15 (+2)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gilbert Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is cut jaggedly and amateurishly. He has violet eyes and a grey hat with a white feather.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Rich, Job, Military, Immigrant. Occupation: Seamstress

Voice: Switch between two voices

Attributes [hide]

Gilbert Denholm, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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