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NPC Generator

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Advanced [show]


Kody Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, grey cloak. He is bald on top and has large auburn tufts of hair around his ears. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: To prove his worth to the world.

Flaws: Ugly, Addict, Shy, Impulsive. Bonds: Slave, Poor. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Kody Cholmondeley, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)6 (-2) 12 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2800 sp.


Social Check DCs


Balimaar Ridley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a robe, a symbol of luck around his neck, and a kukri on his belt. He keeps his long brown hair kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: To be a Banker again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Philantrophist. Bonds: Poor, Attractive. Occupation: Masseuse

Voice: Scottish accent

Attributes [hide]

Balimaar Ridley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 7 (-2)13 (+1)
Skills Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Aquamarine (800 gp). Chalcedony (30 gp). Deep blue spinel (800 gp).


Social Check DCs


Aldous Wellington, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears red leather gloves, a red jacket, and tight pants. He has wavy black hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born at the edge of vast desert. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: Wants to raise his children well; and he has passion for adventuring and risk

Flaws: Depressed. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Aldous Wellington, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 16 (+3)12 (+1)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Giant, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 3 Thunderstones. 3 Antitoxin.


Social Check DCs


Conrad Branson, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Conrad was born in the south. At a young age he loved to build and create. A few years later when the north was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Joker, Persistence. Bonds: Attractive, Immigrant. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Conrad Branson, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Investigation +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ernest Thornton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears red painted combat armor at almost all times. His chestnut hair has been sun bleached extensively. He has green eyes and a red hat with a brown feather.

Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ernest is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To clean up the streets.

Ideals: Justice, Artistic. Bonds: Guardian, Slave. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Ernest Thornton, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 25000 cp. Old masterpiece painting (600 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold dragon comb with red garnet eye (400 gp). 1 Minor magic item.


Social Check DCs

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