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Advanced [show]


Tim Springfield, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fine chain shirt which he covers with green colored cloaks and clothing. He wears his hair in dreadlocks. His fierce gray eyes like to dwell on things.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He comes from a rich western family. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Tim began to lead the lost caravan. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world; and retire the richest man in the west

Ideals: Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Scribe

Voice: Speaks with squeezed throat

Attributes [hide]

Tim Springfield, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Theobald Roscoe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a green armored body suit, with a simple black line shooting up and back down. His hair is short and auburn. He is very pretty but has cold, dead eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Animals are drawn to him, and he is able to talk to them.

History: Theobald hails from a village terrorized by giants. In his 12th year, his parents were killed by a giants raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and revenge

Ideals: Optimist, Gifted. Bonds: Attractive, Enemies. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Theobald Roscoe, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)15 (+2) 12 (+1)11 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Bernard Sutton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He very much looks the part of a Mayor. He wears a small hat to hide his balding. His green unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the east to a Mayor, Bernard learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Job, Poor. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Bernard Sutton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)17 (+3) 11 (+0)17 (+3)
Skills Medicine +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 2200 sp. 1 Silver holy symbol. 1 Masterwork Thieves’ tools. 1 Superior lock.


Social Check DCs


Bertram Camden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He has a long auburn beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: His tongue was cut out and he uses sign language. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of eastern immigrants he idolized his father. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the east, certain he would find work there.

Motivation: He is wracked by social anxiety.

Ideals: Optimist. Flaws: Disease, Fearful. Bonds: Attractive, Immigrant. Occupation: Hunter

Voice: American accent

Attributes [hide]

Bertram Camden, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 70 pp. Smoky quartz (30 gp). Citrine (30 gp).


Social Check DCs


Adelard Darby, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the sun god on his torso, and he perpetually has his greataxe ready. His blonde hair is singed and shortened. His hazel eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the west. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful slaver made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Pacifist. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Priest

Voice: Sensual and smooth

Attributes [hide]

Adelard Darby, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 7 (-2)13 (+1) 16 (+3)13 (+1)
Skills Insight +5, Stealth +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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