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NPC Generator

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Advanced [show]


Alexandre Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit, and carries greataxes. His auburn hair has been sun bleached extensively. He has green eyes and a white hat with a brown feather.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Fighting. Flaws: Greedy, Secretive. Bonds: Attractive, Poor, Adventurer. Occupation: Painter

Voice: Low and grunting

Attributes [hide]

Alexandre Carlton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)7 (-2) 11 (+0)10 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trym Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing, and he perpetually has his shield ready. His blonde hair is thinning but still full. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by giants. Trym was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Addict, Impulsive. Bonds: Religious, Enemies. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Trym Kendal, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 18 (+4)11 (+0)
Skills Acrobatics +3, Medicine +6
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +6

Possessions: 20000 sp.


Social Check DCs


Trym Coombs, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy violet suit. He sports a long silver beard, and similarly colored long hair. His eyes are brown and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small desert village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a fletcher and was forced into it by his family

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Nature, Criminal record, Family. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Trym Coombs, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 18 (+4)15 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 14
Languages Common, Abyssal, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Jet (40 gp). Jade (40 gp).


Social Check DCs


Trey Ashley, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man usually wears his red robe and has his shortspear always slung over his shoulder. His silver hair is cut jaggedly and amateurishly. He has a dull look in his brown eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Human conditions. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture.

Ideals: Athletic, Optimist. Flaws: Shy, Racist. Bonds: Criminal record. Occupation: Interpreter

Voice: Switch between two voices

Attributes [hide]

Trey Ashley, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Violet garnet (800 gp). Deep blue spinel (800 gp). White pearl (90 gp). 4 Thunderstones. 2 Alchemist’s fire.


Social Check DCs


Hunter Eastoft, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with white lining and desert motifs. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Hunter was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Flaws: Emotional. Bonds: Immigrant, Attractive, Has a crush, Adventurer. Occupation: Mortician

Voice: Russian accent

Attributes [hide]

Hunter Eastoft, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 9 (-1)6 (-2)
Skills Animal Handling +1, Persuasion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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