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NPC Generator

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Advanced [show]


Robert Payton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and a wedding ring on his left hand. His hair is short and golden. His eyes are green and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Antagonistic, Impulsive. Bonds: In love, Nature, Job, Adventurer. Occupation: Knight

Voice: Raspy

Attributes [hide]

Robert Payton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)14 (+2) 7 (-2)17 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 pp.


Social Check DCs


Theodoric Rutherford, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a green vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is slicked back into a classic pompadour. His gray eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: Money/treasure; and to reunite with his absent father

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Rich, Family. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Theodoric Rutherford, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 5 (-3)18 (+4) 9 (-1)12 (+1)
Skills Athletics +6, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Auran, Orc, Infernal, Elven
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1 Breastplate. 1 Chain shirt.


Social Check DCs


Dustin Staurheim, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is typically in his Shepherd uniform and is in decent physical shape. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.

Motivation: Expand his business; and to be a engraver again

Ideals: Justice. Bonds: Job, Family, Poor, Nature. Occupation: Shepherd

Voice: Smooth and feminine

Attributes [hide]

Dustin Staurheim, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)7 (-2) 11 (+0)9 (-1)
Skills Deception +1, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


John Landon, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a white vest and prefers pastel and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is long and golden with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. He has hazel eyes and a white hat with a pastel feather.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently gotten a pet goose that steals things from people.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly. Bonds: Criminal record, Adventurer, Mentor. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

John Landon, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 14 (+2)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Iolite (80 gp). White pearl (80 gp).


Social Check DCs


Wymar Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat, and carries monstrous two handed axes. He wears his white hair up in a very large beehive style do. His thin eyebrows rest above his beady gray eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He uses divination through singing.

History: A powerful slaver made him what he is. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Tanner

Voice: Sighs a lot, exhausted

Attributes [hide]

Wymar Wakefield, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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