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Manfred Appleton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is brown and very short. His hazel eyes peer out from beneath his feathered blue hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the east. Through the years after Manfred was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Manfred's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic, Ugly, Fearful. Bonds: Rich, Immigrant. Occupation: Stableman

Voice: Hollow voice

Attributes [hide]

Manfred Appleton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp. Banded agate (9 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Peter Compton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is thinning but still full. His half smiles and gray eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His job bores him to no end. He has decided to make it more interesting.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer, Criminal record. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Peter Compton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 13 (+1)7 (-2)
Skills Arcana +3, Intimidation +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp. 8 Acid flasks. 4 Holy water. 4 Tanglefoot bags.


Social Check DCs


Trey Compton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man very much looks the part of a Tailor, and a wedding ring on his right hand. His chestnut hair is smooth and relatively long. His half smiles and amber eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Trey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Tailor business at a young age. He dropped out of school before completing his studies. He struck the Tailor job and began his own company from there.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Logical. Bonds: Job, In love, Attractive. Occupation: Tailor

Voice: Indian accent

Attributes [hide]

Trey Compton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)12 (+1) 15 (+2)14 (+2)
Skills Athletics +4, History +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 500 sp. 1 Breastplate.


Social Check DCs


Trey Kendal, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He dresses like a well dressed Roofer does, and his gloved hand is found clutching a ceremonial dagger. His red hair is singed and shortened. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is a Doppelganger in disguise. He was an apprentice working in his mother's forge. He struck the Roofer job and began his own company from there.

Motivation: He desires power and/or immortality; and to be a cartwright again

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Trey Kendal, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 6 (-2)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


William Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. William was left his mother's suit of armor and trained in its use and care. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Mentor, Military. Occupation: Guard

Voice: Gruff and masculine

Attributes [hide]

William Tattersall, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 47000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs

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