Alex Hayhurst, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, green, dusty cloak. His hair, while still mostly chestnut, has prominent grey streaks. His green eyes dart from person to person to random spaces in the air.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is skeptical of what others tell him and is slow to trust.
History: He was born on a small isolated farm. He was taken from his home at a very young age. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic, Persistence. Flaws: Shy. Bonds: Nature, Slave, Job. Occupation: Performer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 27000 cp. 1 Minor magic item.
Anselm Nibley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a green vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his green boots flare out at the collars, and is pretty ugly. His golden hair and beard is wavy and long. He wears large thick round spectacles.
Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. He never wears the same outfit twice, unless he absolutely has to.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Artistic, Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Body Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 sp. Eye agate (15 gp). 1 Disguise kit. 1 Good lock.
Solomon Colton, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. He has a very tight haircut. He has a dull look in his amber eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He feeds upon the attention of others.
History: Solomon was born in the north. At a young age he loved to build and create. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.
Motivation: Wants to raise his children well; and doesn't want to be a spy and was forced into it by his family
Ideals: Persistence, Gifted. Flaws: Secretive. Bonds: Poor, Attractive. Occupation: Spy
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 13000 cp.
John Stanley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: He will rave to anyone who will listen. He has a habit of throwing himself into exceedingly dangerous situations.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to find somewhere to settle down
Flaws: Insane, Impulsive, Mundane, PTSD, Greedy. Bonds: Rich. Occupation: Soapmaker
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Simon Barney, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His long chestnut hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born to a Crown-heir, his father struggled to pay the bills. His first spouse was a Crown-heir, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Athletic, Disciplined. Flaws: Insomniac. Bonds: Attractive, Family, Poor. Occupation: Sage
Voice: Whispers
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. Large well-done wool tapestry (400 gp). A silver and pearl hairclip (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!
