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NPC Generator

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Advanced [show]


Nicholas Norton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. With bright auburn hair and a scraggly beard. He is baby faced.

Personality: Nicholas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered

History: Nicholas lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has dedicated himself to building a better kind of golem.

Motivation: He's attracted to the PC; and meet up once more with his childhood friend

Ideals: Fighting, Extrovert, Logical. Bonds: Family, Adventurer, Has a crush. Occupation: Laborer

Voice: Speaks with back of mouth

Attributes [hide]

Nicholas Norton, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 49 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)6 (-2) 13 (+1)7 (-2)
Skills Nature +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 27000 sp.


Social Check DCs


Dustin Gentry, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears black painted combat armor at almost all times. His silver hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He struck the Architect job and began his own company from there.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Gifted. Bonds: Job, Rich, Debt. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Dustin Gentry, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 13 (+1)19 (+4)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 24000 sp. Eye agate (13 gp). Sard (60 gp). Violet garnet (1100 gp). Peridot (60 gp). 2 Holy water. 3 Smokesticks.


Social Check DCs


Dustin Davenport, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. His chestnut hair is lengthy and is close to two feet long. His green eyes peer out from beneath his broad black hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Bellfounder.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and to share knowledge with the world

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Dustin Davenport, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)12 (+1) 15 (+2)12 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Freshwater pearl (7 gp). Malachite (7 gp). Coral (130 gp). 1 Silk rope. 1 Masterwork Artisan’s tools. 1 Backpack.


Social Check DCs


Robert Richie, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears an entirely black suit with green socks and a vest with buckled shoes. He has shaved his head bald. His eyes are likewise violet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a bit of a xeno-phobe, disliking non-Humans.

History: A powerful necromancer made him what he is. As a young adult he joined a group advocating for an improvement in Human conditions. He is untrained/undisciplined, which makes him dangerous.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Flaws: Cynical, Racist, Insane. Bonds: Mentor, Family. Occupation: Performer

Voice: Prounounces S like Z

Attributes [hide]

Robert Richie, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerard Garfield, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a auburn handlebar mustache and slicked back auburn hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He plays an instrument quite well.

History: He was born a particularly ugly child, much to the horror of his parents. His father was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Impeccable, Artistic, Logical. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Gerard Garfield, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 60 pp.


Social Check DCs

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