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NPC Generator

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Advanced [show]


Godfrey Clare, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He usually wears his blue robe and has his scimitar always slung over his shoulder. He wears his black hair down. His hazel eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He pushes his goals aggressively. He is also a coward if confronted.

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Baker and found it very stressful. He has worked as a Baker like his father before him.

Motivation: To find somewhere to settle down.

Flaws: Ugly, Mundane, Fearful. Bonds: Poor, Job. Occupation: Baker

Voice: Pronounces difficult words wrong

Attributes [hide]

Godfrey Clare, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)11 (+0) 15 (+2)9 (-1)
Skills Performance +1, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp. 1 Crowbar. 1 Good lock.


Social Check DCs


Percival Colton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He carries with him a set of rapiers on his belt, each one with a amber on the hilt. His hair, while still mostly white, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Masseuse born in the past three hundred years. As long as the job gets done he does not care how it got done.

History: He was born in the east. He helped his mother out around the business and became quite the natural. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and wants his loneliness to end

Ideals: Fighting, Professionalism. Flaws: Secretive. Bonds: Job, Immigrant, Has a crush. Occupation: Masseuse

Voice: Nasally tone

Attributes [hide]

Percival Colton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Onyx (20 gp). Onyx (20 gp). Zircon (20 gp).


Social Check DCs


Simon Tatum, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a blue top hat and blue clothes. His hair is short and auburn. He has gleaming, smiling brown eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A powerful slaver made him what he is. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He used his abilities to trick people and travel the world for free.

Motivation: An old rival family wants him found; and doesn't want to be a unemployed and was forced into it by his family

Ideals: Philantrophist, Justice. Bonds: Criminal record, Mentor, Adventurer, Family. Occupation: Unemployed

Voice: Squeaky

Attributes [hide]

Simon Tatum, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)15 (+2) 7 (-2)9 (-1)
Skills Medicine +0, Nature +4
Senses Passive Perception 8
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ralf Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a cross on it. He has shaved his head bald. He has a dull look in his brown eyes.

Personality: Aggressive, abrasive, and angry, Ralf embodies much of what other species detest in the Humans. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Sailor business at a young age. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Expand his business; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, Religious, Job, Adventurer. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Ralf Bradshaw, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Arnold Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a simple grey robe with white stripes complete with hood. He has a hunchback. His hair is always cut to a buzz. His eyes are violet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Arnold studied abroad. When Arnold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted divine powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and wants to raise his children well

Ideals: Professionalism, Gifted. Flaws: Ugly, Shy. Bonds: Military. Occupation: Stableman

Voice: Booming voice

Attributes [hide]

Arnold Blakeley, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)12 (+1) 15 (+2)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Tourmaline (50 gp). Hematite (12 gp). Emerald (600 gp). 1 Chain shirt. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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