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NPC Generator

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Advanced [show]


Hunter Langdon, Male Human [Permalink]

Personal [hide]

Description: This southern man wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His clothes are grease stained in places. His silver hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Carpenter; and wants his loneliness to end

Flaws: Ugly, Insane. Bonds: Poor, Immigrant, Has a crush. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Hunter Langdon, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)10 (+0) 14 (+2)8 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Raymond Merton, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze. He has a moderate pudge and is not very fit. His tied-back hair is chestnut. His eyes are amber and beady.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: Sold as a small child to a brothel owner, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Persistence. Flaws: Ugly, Sensitive. Bonds: Rich, Mentor. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Raymond Merton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)12 (+1) 11 (+0)15 (+2)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Shane Jacobs, Male Human [Permalink]

Personal [hide]

Description: A 5'10" eastern man, he wears tight fighting clothing, which leaves very little to the imagination. He wears his chestnut hair up. His ears are large.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also is a firm believer in the manly ideal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Shane Jacobs, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)11 (+0) 8 (-1)14 (+2)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Peter Addington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears many layers of old clothing at all times. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son

Ideals: Gifted. Flaws: Ugly, Hedonist, Disease. Bonds: Poor, Family. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Peter Addington, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Theobald Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a mace on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His silver hair is unkempt and raggedy. His eyes are blue and he is always smoking a pipe.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Fortune-teller, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Joker. Flaws: Ugly, Cynical. Bonds: Poor. Occupation: Unemployed

Voice: Booming voice

Attributes [hide]

Theobald Darlington, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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