Kyle Darby, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a broad hat to hide his balding. His hazel unseeing eyes seem to look past you.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Kyle was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: An old rival family wants him found; and to reunite with his absent mother
Ideals: Joker, Logical. Flaws: Disease. Bonds: Rich, Family. Occupation: Weaver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Aldous Addington, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He carries with him a set of halberds on his belt, each one with a topaz on the hilt. His silver hair is thinning but still full. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a great chef.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Aldous was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Gifted, Philantrophist. Flaws: Cynical. Bonds: Religious. Occupation: Bowyer
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Rolf Thackeray, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his trident. His blonde hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.
History: Rolf was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 14 years.
Motivation: To be a Healer again; and further expansion of business
Ideals: Joker, Gifted. Bonds: Attractive, Job. Occupation: Guard
Voice: Australian accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. Old masterpiece painting (500 gp).
Patrick Perry, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His clothes are grease stained in places. His long chestnut hair reaches down to his waist. His thin eyebrows rest above his beady green eyes.
Personality: He is overprotective of those who hire his services. A true patriot, Patrick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: When he was but 3 years old his parents immigrated from the east. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.
Motivation: To clean up the streets.
Flaws: Ugly. Bonds: Poor, Immigrant, Guardian, Military. Occupation: Dyer
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Kody Snape, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Sellsword does. With a patchy blonde beard and wild blonde hair. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with finding treasure.
History: Born in the east to a Sellsword, Kody learned a great deal about his mother's area of expertise. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Sellsword soon after.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Athletic. Flaws: Racist. Bonds: Job, Attractive, Adventurer. Occupation: Sellsword
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp. Iolite (30 gp).
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