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Don Charlton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He usually wears his green robe and has his mace always slung over his shoulder. His long blonde hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not trust anyone and sleeps with one eye open.

History: Don hails from a village terrorized by goblins. A few years later when the north was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Enemies, Immigrant. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Don Charlton, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)11 (+0) 17 (+3)12 (+1)
Skills History +2, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dean Willoughby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears a robe, a symbol of luck around his neck, and a crossbow on his belt, and his gloved hand is found clutching a crossbow. His silver hair is singed and shortened. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Dean has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Optimist, Gifted. Flaws: Ugly, Disease. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Dean Willoughby, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)8 (-1) 13 (+1)7 (-2)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2900 sp. Red spinel (160 gp).


Social Check DCs


Bertram Hale, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a silver handlebar mustache and slicked back silver hair. His eyes are violet and beady.

Personality: His tongue was cut out and he uses sign language. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Rich, Nature. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Bertram Hale, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)12 (+1) 12 (+1)17 (+3)
Skills Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 8000 cp. White pearl (120 gp). Star rose quartz (80 gp). Obsidian (13 gp).


Social Check DCs


Balimaar Palomarez, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Adventurer does. He is muscular with a powerful set of arms. His moppish blonde hair is in a traditional bowl cut. His amber eyes dart from person to person.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: He's looking for his big break.

Ideals: Entrepeneur, Logical. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Balimaar Palomarez, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Patrick Graeme, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He has styled his golden hair well, parting it to the right. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invites people to come help in his community garden.

History: He was born in the south. He was an athlete and attended two major summer competitions. He never won. He became a Miner soon after.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult.

Ideals: Philantrophist, Athletic. Bonds: Attractive, Job, Immigrant. Occupation: Miner

Voice: Uses lots of figures of speech

Attributes [hide]

Patrick Graeme, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 400 gp. 1 Chain shirt. 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs

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