Guy Bentley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears baggy brown pantaloons and a black scarf. His chestnut hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted divine powers by his dying sister.
Motivation: He would like to get married and retire; and he wants to meet his childhood hero
Ideals: Justice, Gifted. Bonds: Adventurer, Military, Has a crush. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 10 (+0) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Giant, Dwarven, Auran
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
Possessions: 300 gp. Malachite (4 gp). Silver pearl (90 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Drogo Bentham, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears just a brown suit. His blonde hair is braided into rings. He has gleaming, smiling brown eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. In the meantime he has taken over work as a Shipwright and occasionally as a mercenary.
Motivation: Wants to work out more often; and wishes to resurrect an old love
Ideals: Athletic. Flaws: Selfish, Fearful, Mundane. Bonds: In love. Occupation: Shipwright
Voice: Whispers
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3100 sp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
Dean Conway, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He has a large grey mantle and cape that has been intricately interwoven into his tan robe. His hair is short and silver. His fierce blue eyes like to dwell on things.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Energy wise he seems alert and responsive.
History: Dean was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He would like to get married and retire; and wants a kiss
Ideals: Professionalism. Flaws: Secretive. Bonds: Attractive, Adventurer, Has a crush. Occupation: Layabout
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 26000 cp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). 1 Masterwork manacles. 1 Simple lock. 1 Climber’s kit. 1 Masterwork Thieves’ tools.
John Royston, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered sword and tarnished greataxe as well. His golden hair is matted, messy, and big. His green eyes lackadaisically let the world flow into them.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a Fisher, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered dancing. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Bather
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 8 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 7000 cp.
Theodoric Darby, Male Human [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple brown line shooting up and back down. His silver hair is still thick. He wears large thick round spectacles.
Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. Theodoric is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Theodoric took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To be a Hunter again.
Ideals: Gifted. Bonds: Job, Family, Rich. Occupation: Painter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Undercommon, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. Chrysoprase (30 gp). Rock crystal (30 gp). Citrine (30 gp). Rock crystal (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
