Trym Wade, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He usually wears his violet robe and has his hammer always slung over his shoulder. He has a hunchback. His golden hair is unkempt and raggedy. He has gleaming, smiling green eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in the east, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He now spends his time doing works of charity.
Motivation: He loathes his own lifestyle.
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant. Occupation: Tailor
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 16 (+3) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 4000 sp. 1 Minor magic item.
Lewis Leighton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a fine chain shirt which he covers with blue colored cloaks and clothing. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his white hair. He wears large thick round spectacles.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: His religion dominates his actions.
Flaws: Insomniac, Racist. Bonds: Attractive, Religious, Rich. Occupation: Fisher
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1400 sp.
Godfrey Brandon, Male Human [Permalink]
Personal [hide]
Description: He wears just a red suit. He carries with him a set of warhammers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has wavy white hair. His ears are large.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.
History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Passionate, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Mason
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 200 gp. Moonstone (30 gp). Tiger eye turquoise (6 gp).
Wymar Denholm, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fitting clothing which further accentuates his frame and is in decent physical shape. His chestnut hair, when down, is lengthy. His hazel eyes peer out from beneath his small black hat.
Personality: Always inclined to offer people food he seems plenty friendly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Wymar was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He would like to get married and retire; and to reunite with his old friends
Ideals: Philantrophist, Gifted, Persistence. Bonds: Attractive, Adventurer, Has a crush. Occupation: Cartwright
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: Just what you see.
Charles Gentry, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a long, blue, dusty cloak. His silver hair is cut jaggedly and amateurishly. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to make almost anything out of random pieces of junk.
History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge.
Ideals: Athletic, Optimist, Gifted. Bonds: Criminal record, Enemies. Occupation: Apothecary
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Amber (100 gp).
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