Odo Blankley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a kukri. He wears a broad hat to cover his moderate length brown hair. His ears are large.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born at the edge of vast plains. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Servant.
Motivation: He feels kind of lost in life.
Flaws: Ugly, Depressed. Bonds: Poor, Job, Nature. Occupation: Servant
Voice: Italian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Ignan, Goblin, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 13000 cp. 1 Half-Plate. 1 Masterwork studded leather.
Clerebold Norton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His white hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has all his life been fascinated with poetry.
History: Clerebold was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Regain custody of his son; and to reunite with his absent mother
Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Attractive, Family. Occupation: Banker
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: Just what you see.
Simon Hayes, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is lengthy. His ears are large.
Personality: He is almost excessively polite to everyone, even when angry. He works hard and plays hard.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to work out more often.
Ideals: Gifted, Athletic. Flaws: Ugly, Shy, Hedonist. Bonds: Rich. Occupation: Cartwright
Voice: Spanish accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp. Lapis lazuli (4 gp). Moonstone (20 gp). 1 Half-Plate.
Trey Staurheim, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he typically wears grey cloth garments or leather armor. His feathered hat is riddled with cuts and holes. His eyes are a pleasant green.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Trey was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Family, Criminal record. Occupation: Locksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3 Smokesticks. 1 Tanglefoot bags. 2 Thunderstones.
Bertram Spaulding, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems, and is pretty ugly. He has a silver handlebar mustache and slicked back silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the west to a Layabout, Bertram learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He has achieved small success as a Layabout.
Motivation: He is unsatisfied with his job; and to be a butcher again
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich, Job. Occupation: Layabout
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
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