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NPC Generator

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Advanced [show]


Anthony Alston, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white pants and tee shirts. He has shaved his head bald. He wears an eyepatch.

Personality: His tongue was cut out and he uses sign language. He is a bit of a xeno-phobe, disliking non-Humans.

History: Anthony lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Healer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the east, certain he would find work there.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his brother

Flaws: Ugly, Disease, Racist. Bonds: Family, Immigrant. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Anthony Alston, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)9 (-1) 8 (-1)13 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 11000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Halsey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple yellow robe with pastel stripes complete with hood. His hair is greying and his face has many wrinkles. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the east his family was never financially stable. Wymar was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Glassblower. He has achieved small success as a Glassblower.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Shy. Bonds: Immigrant, Job, Poor. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Wymar Halsey, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)17 (+3) 14 (+2)16 (+3)
Skills Insight +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Draconic, Terran, Auran
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 200 gp.


Social Check DCs


Bertram Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many red ritualistic tattoos. He is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. His broad hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with his god.

History: He was raised in a forest tribe. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to get a good night's sleep

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Rich, Religious, Nature. Occupation: Apothecary

Voice: Old Prospector

Attributes [hide]

Bertram Winterbourne, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)7 (-2) 15 (+2)15 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Percival Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. His black hair is thinning but still full. His eyes, though not visible through his cowl, are amber.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born into a rich family. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Expand his business; and meet up once more with his childhood friend

Flaws: Fearful. Bonds: Rich, Job, Enemies, Adventurer. Occupation: Unemployed

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Percival Blackwood, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Dustin Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and he perpetually has his greatsword ready. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Dustin was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Dustin Staurheim, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)12 (+1) 5 (-3)14 (+2)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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