Geoffrey Ramsey, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears black trousers with green and tan striped suspenders. He wears various colorful collared shirts. His white hair is kept up in a ponytail inside a deerstalker hat. His thin eyebrows rest above his beady violet eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy, self-centered, vain, and jealous.
History: Geoffrey was born the youngest of three triplets. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Artistic. Flaws: Ugly, Antagonistic, Selfish. Bonds: Family. Occupation: Fletcher
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Gomory Dayton, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. His hair is short and red. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is very quiet and rarely speaks above a whisper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in the south, but his parents moved at a very young age to the east. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion
Flaws: Insomniac, Shy, Hedonist. Bonds: Adventurer, Immigrant. Occupation: Shepherd
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Gunter Palomarez, Male Human [Permalink]
Personal [hide]
Description: He wears just a pastel suit. His hair is red and curly. He wears a mask on his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not trust anyone and sleeps with one eye open.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Gunter was born on a far western desert where he grew up under the tutelage of his father, an expert Locksmith. He left for the west, certain he would find work there.
Motivation: Many gnolls want him driven away; and he has money and likes to spend it
Ideals: Athletic. Flaws: Insomniac. Bonds: Rich, Immigrant, Enemies. Occupation: Locksmith
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 19000 cp.
Conrad Benson, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. His amber eyes are passionate and lively.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is skeptical of what others tell him and is slow to trust.
History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He has drifted from career to career and currently works as a Fortune-teller.
Motivation: Retire the richest man in the east; and he is unsatisfied with his job
Ideals: Joker, Fighting, Entrepeneur. Flaws: Shy. Bonds: Job. Occupation: Fortune-teller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 8 (-1) | 15 (+2) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp. 4 Antitoxin.
Geoffrey Harlow, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears silk and lounges about seductively. He wears his auburn hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He likes to make people angry or surprised. He misses his home and complains about the freezing weather, even in summer.
History: Geoffrey was born in the north. At a young age he loved to build and create. A few years later when the west was not economically sound they moved to his current location. He has been saving his money to try and buy his brother's freedom.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Map Maker
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 48 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
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