Ernest Nash, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears blue trousers with yellow and blue striped suspenders. He wears various colorful collared shirts. His moppish black hair is in a traditional bowl cut. His eyes are green and catlike.
Personality: Eccentric and domineering, Ernest will drive conversation. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Extrovert. Bonds: Attractive, Mentor, Rich, Family. Occupation: Beggar
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Peridot (80 gp). 1 Minor magic item.
Richard York, Male Human [Permalink]
Personal [hide]
Description: He wears a tan collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a font of random trivia from the lore and stories he has discovered
History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Logical, Persistence. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Spice Merchant
Voice: American accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Wymar Bradley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He keeps his white hair in a pixie cut. His skin is flawless and his green eyes scan people very quickly.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can't help but pocket interesting objects he comes across
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Joker. Bonds: Attractive, Poor, Criminal record. Occupation: Weaver
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 19000 cp.
Thomas Langdon, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a tight fitting black shirt and pants. His long white hair is drawn into a two foot long braid. This amber eyed easterner is not easily forgotten.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often; and his religion dominates his actions
Ideals: Athletic, Optimist, Justice, Entrepeneur. Bonds: Religious. Occupation: Bounty Hunter
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Alexandrite (800 gp). Lapis lazuli (10 gp).
Robert Dudley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. With a patchy black beard and wild black hair. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Robert lived on a farm with his father, near the main road leading to a nearby town. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Sailor.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a sailor and was forced into it by his family
Flaws: Antagonistic. Bonds: Attractive, Job, Family, Adventurer. Occupation: Sailor
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Auran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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