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NPC Generator

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Advanced [show]


Roland Livingstone, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is generally well dressed albeit a few years behind the times. His hair is silver and very short. He is very pretty but has cold, dead eyes.

Personality: He likes to make people angry or surprised. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich. Occupation: Assassin

Voice: Spanish accent

Attributes [hide]

Roland Livingstone, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)13 (+1) 15 (+2)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Everard Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black armored body suit, with a simple yellow line shooting up and back down. His brown hair, when down, is lengthy. His eyes are likewise green.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He served in the navy to pay for his family's outstanding loans. When Everard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Athletic, Fighting, Optimist. Bonds: Military. Occupation: Stableman

Voice: Strong lisp

Attributes [hide]

Everard Myerscough, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gilbert Reid, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He carries with him a set of greataxes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his auburn hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He got into the Barber business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Enemies, Job, Adventurer. Occupation: Barber

Voice: Mumbles to self between sentences

Attributes [hide]

Gilbert Reid, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 8 (-1)11 (+0)
Skills Performance +2, Survival +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Cory Perry, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and prefers to wear white clothing when he does not wear armor. His silver hair is kept up in a ponytail inside a Stetson hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: The child of southern immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cory took refuge in the old dungeon and found the beat up halberd and armor he uses now. He struck the Marshal job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Persistence. Bonds: Attractive, Job, Immigrant, Nature, Religious. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Cory Perry, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 80 pp. Old masterpiece painting (600 gp). Cloth of gold vestments (30 gp). 1 Good lock. 1 Average lock. 1 Spyglass. 1 Climber’s kit.


Social Check DCs


Adam Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length brown hair. He has several tiny ruby earrings on each ear.

Personality: This man loves poetry and to teach people poetry more than just about anything. Around other people he will do his best to conceal his emotions and appear jolly.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Adam Hadleigh, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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