Anselm Pickering, Male Human [Permalink]
Personal [hide]
Description: This man wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. He has a penchant for wearing a ring with an oversized topaz on his right hand. His auburn hair is styled in orderly dreadlocks. His violet eyes lackadaisically let the world flow into them.
Personality: He is happy with his job as a Miner. He turns his eye from what people do, preferring to live and let live. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His father raised him in a mountain cabin. When Anselm reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Miner.
Motivation: Money/treasure.
Ideals: Joker. Bonds: Rich, Job, Nature, Military. Occupation: Miner
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Eye agate (7 gp). Chrysoberyl (50 gp). 1 Half-Plate. 1 Half-Plate.
Conrad Budd, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His skin is also unnaturally pale. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. He is able to make almost anything out of random pieces of junk.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Insane, Antagonistic. Bonds: Religious. Occupation: Healer
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnoll, Abyssal, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 30 pp.
Don Burton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. He has a moderate pudge and is not very fit. He wears a colorful flower in his blonde hair. His otherwise smooth face is marked with small tiny scars.
Personality: Don is depressed about a lot of things. He tends to be a nihilist. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Don was born with his mother's beautiful face. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Don and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Logical, Gifted. Flaws: Depressed, Antagonistic. Bonds: Attractive, Military. Occupation: Fletcher
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Jet (90 gp).
Anthony Marlee, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is golden, silky, and of moderate length. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world.
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Military. Occupation: Actor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 30000 sp.
Hubert Darby, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large violet jacket. He is physically well-built. His hair is silver and curly. His eyes are blue and he is always smoking a pipe.
Personality: He is business-like. He takes instructions and follows them to the letter. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in a small desert village. Like his mother and his brother before him, after school he went straight into learning to become a Sellsword. He struck the Sellsword job and began his own company from there.
Motivation: He desires power and/or immortality.
Ideals: Professionalism. Bonds: Adventurer, Nature, Job. Occupation: Sellsword
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 35000 sp. 1 Masterwork Common Ranged Weapon.
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