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NPC Generator

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Advanced [show]


Trym Branson, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is generally well dressed albeit a few years behind the times. His long silver hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He dislikes all the random violence that takes place in the south. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Ideals: Pacifist, Artistic, Gifted. Bonds: Attractive, Immigrant. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Trym Branson, Male Human Fighter 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)15 (+2) 15 (+2)9 (-1)
Skills Nature +5, Performance +2
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Black pearl (700 gp). Eye agate (12 gp). Rhodochrosite (12 gp). Violet garnet (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerald Langston, Male Human [Permalink]

Personal [hide]

Description: A 5'0" northern man, he wears white trousers with grey and white striped suspenders. He wears various colorful collared shirts. He wears his blonde hair up. His hazel eyes dart from person to person.

Personality: Gerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a font of random trivia from the lore and stories he has discovered

History: He was born into a rich family. He dropped out of school before completing his studies. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Impeccable, Logical, Athletic. Bonds: Rich, Job. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Gerald Langston, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)4 (-3) 14 (+2)15 (+2)
Skills Investigation -1, Religion -1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Patrick Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. His long golden hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a slaver, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and an old rival family wants him found

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Mentor. Occupation: Shipwright

Voice: Excited and jittery

Attributes [hide]

Patrick Ansley, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)18 (+4) 14 (+2)11 (+0)
Skills History +6, Stealth +4
Senses Passive Perception 12
Languages Common, Terran, Elven, Druidic, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Raymond Cason, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. His hair is silver, silky, and of moderate length. This blue eyed westerner is not easily forgotten.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He would rather hide behind his crafts than deal with other people.

History: He was born at the edge of vast forest. He moved from fad to fad and when he turned 15 he discovered poetry. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Fletcher

Voice: Spits words with contempt

Attributes [hide]

Raymond Cason, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Masterwork Artisan’s tools. 1 Superior lock. 1 Healer’s kit.


Social Check DCs


Richard Watson, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He is muscular with a powerful set of arms. With bright golden hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of giants once and for all.

History: He was born blind and as such lacked many opportunities for work. Richard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Richard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has set out to sabotage the competition.

Motivation: A deep hatred of giants; and expand his business

Flaws: Disease. Bonds: Job, Enemies, Criminal record. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Richard Watson, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)16 (+3) 14 (+2)5 (-3)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Gnome, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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