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Advanced [show]


Bertram Windsor, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long red beard with little hanging trinkets. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with his god.

History: He is a Doppelganger in disguise. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Optimist. Bonds: Poor, Attractive, Religious, Adventurer. Occupation: Soapmaker

Voice: Pronounces O like U

Attributes [hide]

Bertram Windsor, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 12 (+1)9 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2000 cp. Alexandrite (700 gp). Black pearl (700 gp). Lapis lazuli (9 gp).


Social Check DCs


Godfrey Clifton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. His hair is silver and curly. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He is frequently practicing swordplay.

History: He was born at the edge of vast mountains. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Bonds: Attractive, Job, Military, Nature, Criminal record. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

Godfrey Clifton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Disguise kit. 1 Hourglass. 1 Bullseye lantern. 1 Masterwork manacles.


Social Check DCs


John Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple green line shooting up and back down. He has a slight overbite and is overall scrawny. His long golden hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, John studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle.

Ideals: Professionalism, Gifted. Flaws: Depressed. Bonds: Rich. Occupation: Priest

Voice: Pronounces O like U

Attributes [hide]

John Barclay, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)9 (-1) 14 (+2)10 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Everburning torch. 3 Tanglefoot bags. 3 Acid flasks.


Social Check DCs


Diggory Nash, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a black poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized amber on his left hand. He is bald on top and has large brown tufts of hair around his ears. His fierce amber eyes like to dwell on things.

Personality: Diggory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in the north to a Barber, Diggory learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He left for the north, certain he would find work there.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Immigrant, Job. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Diggory Nash, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp. 1 Antitoxin. 1 Everburning torch.


Social Check DCs


Reynard Alton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is black and curly. His face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a xeno-phobe, disliking non-Humans.

History: Sold as a small child to a slaver, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hasn't been sleeping well lately.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Ugly, Insomniac, Racist. Bonds: Adventurer, Mentor. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Reynard Alton, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)8 (-1) 11 (+0)8 (-1)
Skills Animal Handling +2, Deception +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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