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Advanced [show]


Everard Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in tan turtlenecks beneath a brown coat with grey slacks. He keeps his blonde hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Everard took refuge in the large cave and found the beat up warhammer and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Fighting. Bonds: Attractive, Adventurer, Rich, Nature. Occupation: Mortician

Voice: Speaks with back of mouth

Attributes [hide]

Everard Brownrigg, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)16 (+3) 14 (+2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Roland Shipley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a blue top hat and blue clothes. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and marry his brother to traveling adventurers

Ideals: Opinionated. Bonds: Military, Adventurer, Family. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Roland Shipley, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)10 (+0) 14 (+2)17 (+3)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp. Amber (90 gp).


Social Check DCs


Alexandre Harley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He typically wears tan cloth garments or leather armor, marred by beers. His black hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Alexandre is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Ugly. Bonds: Military, Poor, Job. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Alexandre Harley, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)17 (+3) 17 (+3)10 (+0)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Dwarven, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Theobald Preston, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of the four houses of cards around his neck, and a club on his belt. His white hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Theobald embodies much of what other species detest in the Humans. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Engraver business at a young age. He was an apprentice working in his mother's forge. He has worked as a Engraver like his mother before him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Engraver

Voice: Sighs a lot, exhausted

Attributes [hide]

Theobald Preston, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)9 (-1) 17 (+3)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 600 sp. A roughly beaten golden orb (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Atherton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is matted, messy, and big. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the south. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in a small plains village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hunter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hunter. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Cook

Voice: Creaky witch voice

Attributes [hide]

Hunter Atherton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)15 (+2) 9 (-1)9 (-1)
Skills Athletics +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Giant, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. 1 Banded mail.


Social Check DCs

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