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NPC Generator

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Advanced [show]


Lewis Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing the road beaten gear of a warrior. With a patchy white beard and wild white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Lewis lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He struck the Doctor job and began his own company from there.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Antagonistic, Depressed. Bonds: Family, Job. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

Lewis Willoughby, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)15 (+2) 12 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Charles Woods, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a tan suit. He wears his brown hair down. His green eyes dart from person to person.

Personality: Charles is depressed about a lot of things. He tends to be a nihilist. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He married young, but lost his spouse to dire rats. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants revenge against dire rats; and he loathes his own lifestyle

Flaws: Depressed, Secretive. Bonds: Immigrant, Rich, Enemies. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

Charles Woods, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)10 (+0) 14 (+2)14 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 47000 sp.


Social Check DCs


Justin Bentley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Human culture. He enjoys reading and quiet.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: A strong sense of loyalty to Human people.

Ideals: Logical, Entrepeneur. Flaws: Insane, Racist. Bonds: Attractive. Occupation: Banker

Voice: Spanish accent

Attributes [hide]

Justin Bentley, Male Human Fighter 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 14 (+2)7 (-2)
Skills Athletics +3, Intimidation +1
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gunter Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is bristling with hidden weapons, mostly clubs and morningstars. His hair is long and brown with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. He is baby faced.

Personality: He is extraordinarily eccentric. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Gunter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gunter decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Criminal record, Religious. Occupation: Herbalist

Voice: Smooth and feminine

Attributes [hide]

Gunter Wellington, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)18 (+4) 9 (-1)13 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnoll, Aquan, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Raymond Brady, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses well, typically a more casual-formal manner. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are brown.

Personality: While he acts the brute, he is far gentler than he would appear. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He comes from a rich northern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Raymond Brady, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: Deep blue spinel (800 gp). Golden pearl (60 gp).


Social Check DCs

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