Bernard Gentry, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears black trousers with tan and white striped suspenders. He wears various colorful collared shirts. His auburn hair is lengthy and is close to two feet long. He has gray eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His father raised him in a mountain cabin. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To protect his home; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Optimist. Bonds: Criminal record, Nature, Adventurer, Guardian. Occupation: Farmer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1800 sp. 1 Buckler. 1 Masterwork Heavy steel shield.
Geoffrey Kimberley, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses like a well dressed Architect does, he is not a threatening figure. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the south to a Architect, Geoffrey learned a great deal about his mother's area of expertise. Cursed with unlife at a very young age, Geoffrey has worked very hard to control his curse. He has drifted from career to career and currently works as a Architect.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Mundane, Disease. Bonds: Job. Occupation: Architect
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 21000 cp.
Robert Bentley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'10" and wears a fancy black suit. He has golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Overbrimming with self-confidence, Robert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the south his family was never financially stable. After coming to the age of reason, Robert took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.
Motivation: To be a Painter again; and he is unsatisfied with his job
Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Attractive, Poor, Job. Occupation: Mason
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Reynard Sydney, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'6" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long blonde hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Overbrimming with self-confidence, Reynard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses divination through singing.
History: He was born into a rich family. Like his father and his sister before him, after school he went straight into learning to become a Engraver. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is content; and wants to open a new tavern
Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Rich, Job, Has a crush. Occupation: Engraver
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Banded agate (13 gp). Pink pearl (150 gp). Rich purple corundum (400 gp).
Kody Lancaster, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears tight fighting clothing, which leaves very little to the imagination, marred by beers. His white hair is matted, messy, and big. His eyes are green and catlike.
Personality: He is business-like. He takes instructions and follows them to the letter. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Professionalism. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Unemployed
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 6 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!