Kody Brady, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears violet trousers with black and tan striped suspenders. He wears various colorful collared shirts. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is almost excessively polite to everyone, even when angry. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of a Weaver, who enjoyed hunting, Kody was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to work out more often; and he's looking for his big break
Ideals: Athletic. Flaws: Shy, Secretive. Bonds: Adventurer, Nature. Occupation: Detective
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Alexandre Appleton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears bulky tan painted plate armor, he is not a threatening figure. His black hair is slicked back into a classic pompadour. His eyes are green and catlike.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Alexandre would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Unemployed, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His relatives are trying to arrange a marriage; and he doesn't get along with people that don't share his tastes
Ideals: Joker, Persistence, Impeccable. Bonds: Military, Family. Occupation: Barrister
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 100 gp. Hematite (6 gp).
Hunter Staurheim, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Hunter lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Crown-heir, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by goblins. Hunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Several ex partners dislike his way of doing things and want revenge; and marry his brother to traveling adventurers
Flaws: Ugly, Sensitive. Bonds: Poor, Enemies, Family. Occupation: Tailor
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Terran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Randal Barney, Male Human [Permalink]
Personal [hide]
Description: An older man who is dressed in earthy colors with a green and white handkerchief worn on his right side, he is not a threatening figure. His head has been shaved. His blue unseeing eyes seem to look past you.
Personality: Calm and collected, he is a well trained Cartwright. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He is searching for what he claims is his rightful reward.
Motivation: He has comitted a past crime that haunts him to this day; and he's looking for his big break
Flaws: Ugly, Disease. Bonds: Job, Criminal record, Nature, Adventurer. Occupation: Cartwright
Voice: Booming voice
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 700 sp.
Dustin Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long black hair reaches down to his waist. His face is covered beneath a completely black helmet.
Personality: He loves telling others what to do and how they should feel about things. Animals are drawn to him, and he is able to talk to them.
History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Dustin took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world.
Ideals: Opinionated, Gifted, Logical. Flaws: Insane. Occupation: Fortune-teller
Voice: Booming voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 100 gp. 4 Thunderstones. 4 Holy water.
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