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NPC Generator

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Advanced [show]


Gomory Tatum, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is well dressed, but even with his fine clothing he looks run-down. His skin is also unnaturally pale. He wears his blonde hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a great chef.

History: He was born the only child of a wealthy merchant. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he feels threatened by others

Ideals: Optimist, Gifted, Entrepeneur. Flaws: Ugly, Fearful. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Gomory Tatum, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)10 (+0) 11 (+0)16 (+3)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp. Azurite (11 gp). 3 Smokesticks. 8 Acid flasks.


Social Check DCs


Reynard Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. He has a moderate pudge and is not very fit. His chestnut hair is long and unkept. He has several tiny aquamarine earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Reynard studied abroad. A gifted student he started as a Masseuse, but he got bored and became a Sculptor. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and to be a masseuse again

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Reynard Rodney, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)14 (+2) 14 (+2)8 (-1)
Skills History +4, Performance +1
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Gilbert Kelsey, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is black, silky, and of moderate length. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Gilbert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gilbert's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gilbert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: A strong sense of loyalty to Human people; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Impulsive, Antagonistic, Racist. Bonds: Attractive, Enemies. Occupation: Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gilbert Kelsey, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 9 (-1)15 (+2)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gomory Dalton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He dresses like a well dressed Seamstress does. His whole body is exceptionally muscular. He has done his best to style his golden hair to look like a famous performer. He has brown eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He also has developed a complete distrust of the Farmer profession.

History: The child of western immigrants he idolized his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up work as a Seamstress and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Professionalism. Flaws: PTSD. Bonds: Job, Immigrant, Adventurer. Occupation: Seamstress

Voice: Irish accent

Attributes [hide]

Gomory Dalton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)12 (+1) 12 (+1)9 (-1)
Skills Arcana +3, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Percival Langley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He has a slight overbite and is overall scrawny. His brown hair is drawn into a tight pony tail with a dagger scrunchie. He is baby faced.

Personality: Percival is depressed about a lot of things. He tends to be a nihilist. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Percival took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out

Ideals: Justice, Gifted. Flaws: Depressed. Bonds: Slave, Rich. Occupation: Actor

Voice: American accent

Attributes [hide]

Percival Langley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)8 (-1) 14 (+2)9 (-1)
Skills Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp.


Social Check DCs

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