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NPC Generator

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Advanced [show]


Patrick Mitchell, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. His blonde hair is still thick. His eyes are amber and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Courier business at a young age. Cursed with lycanthropy at a very young age, Patrick has worked very hard to control his curse. He has worked as a Courier like his mother before him.

Motivation: To be a Priest again; and he is unsatisfied with his job

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Patrick Mitchell, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hunter Nibley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. He is bald on top and has large brown tufts of hair around his ears. His eyes, though not visible through his cowl, are brown.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born at the edge of vast island. When Hunter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly. Bonds: Job, Enemies, Nature, Military. Occupation: Engraver

Voice: Pronounces O like U

Attributes [hide]

Hunter Nibley, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)8 (-1) 16 (+3)9 (-1)
Skills Arcana +1, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 50 pp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Bertram Law, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He likes to wear ponchos typically of a light grey in addition to tight pants. His whole body is exceptionally muscular. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 3 years old his parents immigrated from the south. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: He feels threatened by others.

Flaws: Fearful, Insane. Bonds: Immigrant, Attractive, Adventurer. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Bertram Law, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 16 (+3)10 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 600 sp. 1 Buckler. 1 Darkwood Shield. 1 Darkwood Buckler.


Social Check DCs


Kyle Holton, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. He keeps his white hair in a flapper bob. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Miner, his mother struggled to pay the bills. Like his mother and his brother before him, after school he went straight into learning to become a Sage. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult.

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Kyle Holton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)11 (+0) 10 (+0)9 (-1)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp. 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Unemployed. His golden hair is slicked back into a classic pompadour. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He enjoys reading and quiet.

History: Born in the south to a Unemployed, Jocelyn learned a great deal about his mother's area of expertise. Jocelyn was born on a far southern forest where he grew up under the tutelage of his mother, an expert Unemployed. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Unemployed

Voice: Speaks with back of mouth

Attributes [hide]

Jocelyn Graeme, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)10 (+0) 8 (-1)14 (+2)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp.


Social Check DCs

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