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NPC Generator

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Advanced [show]


Justin Carlton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears just a black suit. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to fit into much smaller and tighter spaces than normal.

History: When he was but 6 years old his parents immigrated from the north. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Religious. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Justin Carlton, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)5 (-3) 15 (+2)15 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Trym Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a bow. He wears a colorful flower in his golden hair. He is baby faced.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the south to a Sculptor, Trym learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to be a seamstress again

Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Job, Criminal record. Occupation: Sculptor

Voice: Prounounces S like Z

Attributes [hide]

Trym Wordsworth, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)7 (-2) 13 (+1)17 (+3)
Skills History +0, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Hugh Shelly, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long chestnut beard with little hanging trinkets. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 6 years old his parents immigrated from the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Entrepeneur, Logical. Flaws: Addict. Bonds: Immigrant, Job. Occupation: Beggar

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugh Shelly, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)9 (-1) 8 (-1)15 (+2)
Skills Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Drogo Clayden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. His hair is red and curly. He wears an eyepatch.

Personality: He is overprotective of those who hire his services. He is harsh and unforgiving.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: To protect his home; and to clean up the streets

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Guardian. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Drogo Clayden, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)8 (-1) 16 (+3)15 (+2)
Skills Insight +5, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp. Silver ewer (100 gp).


Social Check DCs


Aldous Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his axe ready. His red hair is greasy and uncared for. His gray eyes are passionate and lively.

Personality: This man loves painting and to teach people painting more than just about anything. He is an amazing painter.

History: Gifted from a young age, Aldous studied abroad. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is a bit of a kleptomaniac; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Masseuse

Voice: High pitched, excited

Attributes [hide]

Aldous Ashley, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 16 (+3)14 (+2)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 38000 sp. Red garnet (130 gp). Fire opal (400 gp). Black star sapphire (400 gp). Red garnet (130 gp).


Social Check DCs

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