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NPC Generator

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Advanced [show]


Clerebold Dudley, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears just a black suit. His hair is blonde and curly. His fierce amber eyes like to dwell on things.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the north his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: He desires power and/or immortality; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Clerebold Dudley, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 30000 cp. 1 Thunderstones. 4 Tanglefoot bags. 4 Alchemist’s fire.


Social Check DCs


Simon Chatham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. He wears his white hair up. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a small toy that he constantly fidgets with.

History: He was born in the east, but his parents moved at a very young age to the west. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Armorer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Shy, Addict. Bonds: Attractive, Immigrant, Criminal record. Occupation: Armorer

Voice: Relaxed voice

Attributes [hide]

Simon Chatham, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)17 (+3) 13 (+1)14 (+2)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Red spinel (80 gp).


Social Check DCs


Alexandre Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear ponchos typically of a light tan in addition to tight pants. He keeps his chestnut hair in a pixie cut. He wears an eyepatch.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Alexandre grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's in love; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Has a crush. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Alexandre Eastaughffe, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 5 (-3)16 (+3) 9 (-1)14 (+2)
Skills Animal Handling +1, Athletics +5
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 200 gp. 1 Silk rope. 1 Masterwork Artisan’s tools. 1 Masterwork manacles.


Social Check DCs


Gerard Haley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is portly but not overly obese. He has a black handlebar mustache and slicked back black hair. His brown eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth he was tutored by a cruel and relentless mentor. He married young, but lost his spouse to giants. Days after completing his studies, news broke out that his hometown was attacked by giants. Gerard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He wants revenge against giants; and someone believes him a fraud

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Mentor, Enemies. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Gerard Haley, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Odo Byron, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this western man is wearing a long, grey cloak. His head has been shaved. He has gray eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Odo took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Athletic, Gifted. Flaws: Ugly, Racist, Impulsive, Mundane. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Odo Byron, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)15 (+2) 9 (-1)16 (+3)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Terran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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